A common problem in applied mathematics is that of finding a function in a Hilbert space with prescribed best approximations from a finite number of closed vector subspaces. In ...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
We introduce a new low-distortion embedding of d 2 into O(log n) p (p = 1, 2), called the Fast-Johnson-LindenstraussTransform. The FJLT is faster than standard random projections ...
In recent years, there has been an increasing interest in developing geometric algorithms for kinematic computations. The aim of this paper is to present the notion of kinematic c...
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...