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» Colearning in Differential Games
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CIE
2005
Springer
13 years 7 months ago
Atomic actions -- molecular experience: theory of pervasive gaming
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Bo Kampmann Walther
COLT
2000
Springer
14 years 2 days ago
Continuous Drifting Games
We combine the results of [13] and [8] and derive a continuous variant of a large class of drifting games. Our analysis furthers the understanding of the relationship between boos...
Yoav Freund, Manfred Opper
CHI
2010
ACM
13 years 6 months ago
Investigating narrative in mobile games for seniors
Narratives are an intimate part of our lives. Based on behavioral research suggesting that older adults tend to process text better at discourse level, this study investigates the...
Sharon Lynn Chu Yew Yee, Henry Been-Lirn Duh, Fran...
SIMUTOOLS
2008
13 years 9 months ago
Increasing wireless revenue with service differentiation
New technologies such as IEEE 802.16 (Wi-MAX) [2] and IEEE 802.11e (Wi-Fi with QoS) [1] enable differentiated services. In this study we explore the potential for increasing the r...
Siamak Ayani, Jean C. Walrand
IROS
2009
IEEE
151views Robotics» more  IROS 2009»
14 years 2 months ago
Lion and man game in the presence of a circular obstacle
— In the lion and man game, a lion tries to capture a man who is as fast as the lion. We study a new version of this game which takes place in a Euclidean environment with a circ...
Nikhil Karnad, Volkan Isler