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» Collaborative Multimedia in SHASTRA
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MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 3 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MM
2005
ACM
118views Multimedia» more  MM 2005»
14 years 3 months ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
WOWMOM
2005
ACM
109views Multimedia» more  WOWMOM 2005»
14 years 3 months ago
On Maximizing Lifetime of a Sensor Cluster
We consider the energy consumed in radio transmission of a set of sensors forming a data gathering wireless network. Our objective is to enhance the lifetime of such networks by e...
Samar Agnihotri, Pavan Nuggehalli, H. S. Jamadagni
CSCW
2004
ACM
14 years 3 months ago
High-performance telepointers
Although telepointers are valuable for supporting real-time collaboration, they are rarely seen in commercial groupware applications that run on the Internet. One reason for their...
Jeff Dyck, Carl Gutwin, Sriram Subramanian, Chris ...