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» Collaborative Networked Communication: MUDs as Systems Tools
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GLOBECOM
2009
IEEE
14 years 2 months ago
QOMB: A Wireless Network Emulation Testbed
—In this paper we present QOMB, a testbed we designed and implemented for the evaluation of wireless network systems, protocols and applications. The testbed uses the wireless ne...
Razvan Beuran, Lan Tien Nguyen, Toshiyuki Miyachi,...
MIDDLEWARE
2004
Springer
14 years 1 months ago
Adaptive resource discovery for ubiquitous computing
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
Rae Harbird, Stephen Hailes, Cecilia Mascolo
IMC
2004
ACM
14 years 1 months ago
Introducing scalability in network measurement: toward 10 Gbps with commodity hardware
The capacity of today's network links, along with the heterogeneity of their traffic, is rapidly growing, more than the workstation’s processing power. This makes the task ...
Loris Degioanni, Gianluca Varenni
NETGAMES
2006
ACM
14 years 2 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
GLOBECOM
2009
IEEE
14 years 1 days ago
Priority Based Dynamic Rate Control for VoIP Traffic
This paper presents a novel mechanism for dynamic rate control of prioritised Voice Over IP (VoIP) traffic in real time. The system uses our proposed variable bit rate speech codec...
Fariza Sabrina, Jean-Marc Valin