ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
—“AWE” is a programmable “Animated Work Environment” supporting everyday human activities, at home, work and school, in an increasingly digital society. AWE features a no...
Keith Evan Green, Ian D. Walker, Leo J. Gugerty, J...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
This paper describes BarterRoam: a new novel mobile and wireless roaming settlement model and clearance methodology, based on the concept of sharing and bartering excess capacities...
Eng Keong Lua, Alex Lin, Jon Crowcroft, Valerie Ta...
Network-centricity is a concept under consideration as a useful paradigm for complex organizational operations, combining the strengths of bureaucracy with the innovative possibil...