Sciweavers

358 search results - page 41 / 72
» Collaborative Visualization in Augmented Reality
Sort
View
PUC
2002
165views more  PUC 2002»
13 years 9 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
CHI
2005
ACM
14 years 10 months ago
The value of shared visual space for collaborative physical tasks
The goal of this research is to elucidate the ways shared visual space supports group communication and performance. This work involves three stages: a series of empirical studies...
Darren Gergle
IV
2003
IEEE
123views Visualization» more  IV 2003»
14 years 3 months ago
Visualizing Common Ground
The process of analyzing and using information is often collaborative in nature especially given the broad and multi-disciplinary tasks that we must support today. Collaboration r...
Mei C. Chuah, Steven F. Roth
3DPVT
2004
IEEE
177views Visualization» more  3DPVT 2004»
14 years 1 months ago
Seeing into the Past: Creating a 3D Modeling Pipeline for Archaeological Visualization
Archaeology is a destructive process in which accurate and detailed recording of a site is imperative. As a site is exposed, documentation is required in order to recreate and und...
Peter K. Allen, Steven Feiner, Alejandro Troccoli,...
ISMAR
2005
IEEE
14 years 3 months ago
Synchronizing 3D Movements for Quantitative Comparison and Simultaneous Visualization of Actions
In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
Tobias Sielhorst, Tobias Blum, Nassir Navab