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SUTC
2008
IEEE
14 years 2 months ago
Service-Oriented Design Methodology for Wireless Sensor Networks: A View through Case Studies
— In this paper we discuss the design methodology based on the service-oriented architecture and agile development principles for wireless embedded and sensor networks (WSNs). Th...
Elena Meshkova, Janne Riihijärvi, Frank Oldew...
CODES
2001
IEEE
13 years 11 months ago
A design framework to efficiently explore energy-delay tradeoffs
Comprehensive exploration of the design space parameters at the system-level is a crucial task to evaluate architectural tradeoffs accounting for both energy and performance const...
William Fornaciari, Donatella Sciuto, Cristina Sil...
KDD
2009
ACM
223views Data Mining» more  KDD 2009»
14 years 8 months ago
Collaborative filtering with temporal dynamics
Customer preferences for products are drifting over time. Product perception and popularity are constantly changing as new selection emerges. Similarly, customer inclinations are ...
Yehuda Koren
IJAMC
2010
114views more  IJAMC 2010»
13 years 6 months ago
Design issues for Peer-to-Peer Massively Multiplayer Online Games
: Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server architectures convey some benefits, they suffer from s...
Lu Fan, Philip W. Trinder, Hamish Taylor
CIVR
2009
Springer
229views Image Analysis» more  CIVR 2009»
14 years 2 months ago
A human-machine collaborative approach to tracking human movement in multi-camera video
Although the availability of large video corpora are on the rise, the value of these datasets remain largely untapped due to the difficulty of analyzing their contents. Automatic ...
Philip DeCamp, Deb Roy