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MOBIHOC
2008
ACM
14 years 7 months ago
A game approach for multi-channel allocation in multi-hop wireless networks
Channel allocation was extensively investigated in the framework of cellular networks, but it was rarely studied in the wireless ad-hoc networks, especially in the multi-hop ad-ho...
Lin Gao, Xinbing Wang
ICDCS
2008
IEEE
14 years 1 months ago
Mobility-Assisted Spatiotemporal Detection in Wireless Sensor Networks
Wireless sensor networks (WSNs) deployed for missioncritical applications face the fundamental challenge of meeting stringent spatiotemporal performance requirements using nodes w...
Guoliang Xing, Jianping Wang, Ke Shen, Qingfeng Hu...
IROS
2007
IEEE
132views Robotics» more  IROS 2007»
14 years 1 months ago
Hysteretic q-learning : an algorithm for decentralized reinforcement learning in cooperative multi-agent teams
— Multi-agent systems (MAS) are a field of study of growing interest in a variety of domains such as robotics or distributed controls. The article focuses on decentralized reinf...
Laëtitia Matignon, Guillaume J. Laurent, Nadi...
VR
2007
IEEE
122views Virtual Reality» more  VR 2007»
14 years 1 months ago
Flexible Abstraction Layers for VR Application Development
Abstraction Layers for VR Application Development Gerwin de Haan∗ Michal Koutek† Frits H. Post‡ Delft University of Technology, The Netherlands The development of domain-spe...
Gerwin de Haan, Michal Koutek, Frits H. Post
ECOWS
2007
Springer
14 years 1 months ago
The Service Responsibility and Interaction Design Method: Using an Agile Approach for Web Service Design
Service-Oriented Architectures (SOAs) are increasingly deployed to achieve distributed systems that are modular, flexible and extensible. Designing for a SOA can be difficult, how...
David E. Millard, Hugh C. Davis, Yvonne Margaret H...