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» Color Constancy using 3D Scene Geometry
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3DIM
2005
IEEE
13 years 9 months ago
Spatio-Temporal Fusion of Multiple View Video Rate 3D Surfaces
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
Gordon Collins, Adrian Hilton
CVPR
2009
IEEE
15 years 2 months ago
Physics-based Edge Evaluation for Improved Color Constancy
Edge-based color constancy makes use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as shadow, geometry, material...
Arjan Gijsenij (University of Amsterdam), Theo Gev...
NPAR
2000
ACM
14 years 2 days ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
CVPR
2012
IEEE
11 years 10 months ago
Recovering free space of indoor scenes from a single image
In this paper we consider the problem of recovering the free space of an indoor scene from its single image. We show that exploiting the box like geometric structure of furniture ...
Varsha Hedau, Derek Hoiem, David A. Forsyth
VMV
2001
164views Visualization» more  VMV 2001»
13 years 9 months ago
Visual-Geometric Scene Reconstruction from Image Streams
Visual-geometric scene reconstructions capture the visual appearance and geometry of real 3D scenes from image streams. Depending on the type of camera motion and type of scene st...
Reinhard Koch, Jan-Michael Frahm