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» Color Constancy using 3D Scene Geometry
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ICIP
2010
IEEE
13 years 5 months ago
Correlation histogram analysis of depth-enhanced 3D video coding
This paper introduces a correlation histogram method for analyzing the different components of depth-enhanced 3D video representations. Depth-enhanced 3D representations such as m...
Philipp Merkle, Jordi Bayo Singla, Karsten Mü...
ICCV
2007
IEEE
14 years 2 months ago
3-D Metric Reconstruction and Registration of Images of Near-planar Surfaces
In this study, we address the problem of 3-D dense metric reconstruction and registration from multiple images, given that the observed surface is nearly planar. This is difficult...
Tae Eun Choe, Gérard G. Medioni
SI3D
2010
ACM
14 years 2 months ago
Stochastic transparency
Stochastic transparency provides a unified approach to orderindependent transparency, anti-aliasing, and deep shadow maps. It augments screen-door transparency using a random sub...
Eric Enderton, Erik Sintorn, Peter Shirley, David ...
CVPR
2005
IEEE
14 years 9 months ago
Scene-Adapted Structured Light
In order to overcome several limitations of structured light 3D acquisition methods, the colors, intensities, and shapes of the projected patterns are adapted to the scene. Based ...
Thomas P. Koninckx, Pieter Peers, Philip Dutr&eacu...
SIGGRAPH
1995
ACM
13 years 11 months ago
Automatic reconstruction of surfaces and scalar fields from 3D scans
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...