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» Color Constancy using 3D Scene Geometry
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CVPR
2007
IEEE
14 years 9 months ago
Stereo Matching on Objects with Fractional Boundary
Conventional stereo matching algorithms assume color constancy on the corresponding opaque pixels in the stereo images. However, when the foreground objects with fractional bounda...
Wei Xiong, Jiaya Jia
ISMAR
2009
IEEE
14 years 2 months ago
Immersive image-based modeling of polyhedral scenes
In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A v...
Gilles Simon
SI3D
2006
ACM
14 years 1 months ago
Fast scene voxelization and applications
This paper presents a novel approach that uses graphics hardware to dynamically calculate a voxel-based representation of a scene. The voxelization is obtained on run-time in the ...
Elmar Eisemann, Xavier Décoret
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 28 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
CG
1999
Springer
13 years 7 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser