Many objects have smooth surfaces of a fairly uniform color, thereby exhibiting shading patterns that reveal information about its shape, an important clue to the nature of the ob...
Peter Nillius, Josephine Sullivan, Antonis A. Argy...
—With the appearance of massively parallel and inexpensive platforms such as the G80 generation of NVIDIA GPUs, more real-life applications will be designed or ported to these pl...
We present a modular system for real-time 3D-scanning of human bodies under motion. The high-resolution shape and colour appearance is captured by several scanning units positione...
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
Many object categories are better characterized by the shape of their contour than by local appearance properties like texture or color. Multi-local features are designed in order...
Oscar M. Danielsson, Stefan Carlsson, Josephine Su...