We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one...
This paper presents the sizing rules method for analog CMOS circuit design that consists of: first, the development of a hierarchical library of transistor pair groups as basic b...
Helmut E. Graeb, Stephan Zizala, Josef Eckmueller,...
This paper introduces an interactive tabletop system that enhances creative collaboration across physical and digital artifacts. Pictionaire offers capture, retrieval, annotation,...
While low-dimensional image representations have been very popular in computer vision, they suffer from two limitations: (i) they require collecting a large and varied training se...
Most work in computer vision has concentrated on studying the individual effects of motion and illumination on a 3D object. In this paper, we present a theory for combining the ef...