All-to-all (ATA) reliable broadcast is the problem of reliably distributing information from every node to every other node in point-to-point interconnection networks. A good solut...
— Nowadays wireless mesh routers are facilitating with more wireless channels than ever because of the advanced wireless communication technologies such as OFDM, SDR and CR(cogni...
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...