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» Combinatorial algorithms for fast clock mesh optimization
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ICPP
1990
IEEE
13 years 11 months ago
Interleaved All-to-All Reliable Broadcast on Meshes and Hypercubes
All-to-all (ATA) reliable broadcast is the problem of reliably distributing information from every node to every other node in point-to-point interconnection networks. A good solut...
Sunggu Lee, Kang G. Shin
ICYCS
2008
IEEE
14 years 2 months ago
FAST CASH: FAir and STable Channel ASsignment on Heterogeneous Wireless Mesh Network
— Nowadays wireless mesh routers are facilitating with more wireless channels than ever because of the advanced wireless communication technologies such as OFDM, SDR and CR(cogni...
Panlong Yang, Guihai Chen
EUROGRAPHICS
2010
Eurographics
13 years 8 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
SIGGRAPH
1999
ACM
14 years 20 hour ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
ICRA
1995
IEEE
188views Robotics» more  ICRA 1995»
13 years 11 months ago
Fast Approximation of Range Images by Triangular Meshes Generated through Adaptive Randomized Sampling
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
Miguel Angel García