The management of the relationship between student and learning environment during an e-learning process is a fundamental item both from the pedagogical and technical point of vie...
Anna Angelini, Enrica Gentile, Umberto Ostello, Pa...
This paper presents a prototype dialogue system, K2, in which a user can instruct agents through speech input to manipulate various objects in a 3-D virtual world. The agents’ ac...
This paper introduces Fuzzy Neural Network controller to increase the ability of a mobile robot in reacting to the dynamic environments. States of robot and environment, for exampl...
We present a method for learning a human understandable, executable model of an agent's behavior using observations of its interaction with the environment. By executable we ...
Andrew Guillory, Hai Nguyen, Tucker R. Balch, Char...
Most current crowd simulators animate homogeneous crowds, but include underlying parameters that can be tuned to create variations within the crowd. These parameters, however, are...
Funda Durupinar, Jan M. Allbeck, Nuria Pelechano, ...