Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Growing on-chip wire delays are motivating architectural features that expose on-chip communication to the compiler. EDGE architectures are one example of communication-exposed mi...
Katherine E. Coons, Xia Chen, Doug Burger, Kathryn...
—The Internet has witnessed a rapid growth in deployment of data-driven overlay network (DON) based streaming applications during recent years. In these applications, each nodes ...
Buffered coscheduling is a scheduling methodology for time-sharing communicating processes in parallel and distributed systems. The methodology has two primary features: communica...
This work addresses the high-rate session scheduling problem in Fractional Lambda Switching (FλS) networks. With its global phase synchronization and pipeline forwarding (PF) ope...