We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Agents often want to protect private information, while at the same acting upon the information. These two desires are in conflict, and this conflict can be modeled in strategic...
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
— In this paper, we study the interaction between overlay routing and Traffic Engineering (TE) in a single Autonomous System (AS). We formulate this interaction as a twoplayer n...
Yong Liu, Honggang Zhang, Weibo Gong, Donald F. To...
—Dynamic spectrum access has become a promising approach that can coordinate different users’ access to adapt to spectrum dynamics to improve spectrum efficiency. However, use...