Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
In the system-on-chip (SoC) era, the growing number of functionalities included on a single chip requires the development of new design methodologies to keep the design complexity...
Abstract—Model-driven development has become the stateof-the-art approach for designing embedded real-time systems. heir high level of abstraction, models are easier to understan...
Wolfgang Haberl, Markus Herrmannsdoerfer, Jan Birk...
Embedded software requires concurrency formalisms other than threads and mutexes used in traditional programming languages like C. Actor-oriented design presents a high level abstr...
We present a new design environment, called System Canvas, targeted at DSP and telecommunication system designs. Our environment uses an easy-to-use block-diagram syntax to specif...