Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
This paper proposes a new approach by combining the Evolutionary Algorithm and Imperialist Competitive Algorithm. This approach tries to capture several people involved in communit...
Fatemeh Ramezani, Shahriar Lotfi, M. A. Soltani-Sa...
Self-adaptation is used a lot in Evolutionary Strategies and with great success, yet for some reason it is not the mutation adaptation of choice for Genetic Algorithms. This poste...
Heuristic search for the global minimum is studied. This paper is focused on the adaptation of control parameters in differential evolution (DE) and in controlled random search (...
This paper introduces an improved evolutionary algorithm based on the Imperialist Competitive Algorithm (ICA), called Quad Countries Algorithm (QCA). The Imperialist Competitive Al...
M. A. Soltani-Sarvestani, Shahriar Lotfi, Fatemeh ...