In this work, we present an algorithm for simultaneous template generation and matching. The algorithm profiles the graph and iteratively contracts edges to create the templates. ...
Ryan Kastner, Seda Ogrenci Memik, Elaheh Bozorgzad...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
: The paper describes an approach for run-time modifying and adaptation of a complex GUI using a rule-based system. Elements of Intelligent User Interfaces (IUI) paradigm, involved...
Software used in embedded systems is subject to strict timing and space constraints. The growing software complexity creates an urgent need for fast program execution under the co...
Background subtraction is an essential element in most object tracking and video surveillance systems. The success of this low-level processing step is highly dependent on the qua...