Sciweavers

244 search results - page 8 / 49
» Compiler-Optimized Simulation of Large-Scale Applications on...
Sort
View
SI3D
1995
ACM
13 years 11 months ago
The Sort-First Rendering Architecture for High-Performance Graphics
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
Carl Mueller
CCGRID
2009
IEEE
14 years 2 months ago
BLAST Application with Data-Aware Desktop Grid Middleware
—There exists numerous Grid middleware to develop and execute programs on the computational Grid, but they still require intensive work from their users. BitDew is made to facili...
Haiwu He, Gilles Fedak, Bing Tang, Franck Cappello
VISUALIZATION
1995
IEEE
13 years 11 months ago
An Integrated Approach for Steering, Visualization, and Analysis of Atmospheric Simulations
In the research described here, we have constructed at tightly coupled set of methods for monitoring, steering, and applying visual analysis to large scale simulations. This work ...
Yves Jean, Thomas Kindler, William Ribarsky, Weimi...
SIGGRAPH
2010
ACM
14 years 5 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
DSN
2005
IEEE
14 years 1 months ago
Engineering Over-Clocking: Reliability-Performance Trade-Offs for High-Performance Register Files
Register files are in the critical path of most high-performance processors and their latency is one of the most important factors that limit their size. Our goal is to develop er...
Gokhan Memik, Masud H. Chowdhury, Arindam Mallik, ...