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AIIDE
2009
13 years 8 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
BMVC
2010
13 years 6 months ago
Saliency Segmentation based on Learning and Graph Cut Refinement
Saliency detection is a well researched problem in computer vision. In previous work, most of the effort is spent on manually devising a saliency measure. Instead we propose a sim...
Paria Mehrani, Olga Veksler
ACL
2012
12 years 1 months ago
Learning High-Level Planning from Text
Comprehending action preconditions and effects is an essential step in modeling the dynamics of the world. In this paper, we express the semantics of precondition relations extrac...
S. R. K. Branavan, Nate Kushman, Tao Lei, Regina B...
CHI
2007
ACM
14 years 11 months ago
Vio: a mixed-initiative approach to learning and automating procedural update tasks
Today many workers spend too much of their time translating their co-workers' requests into structures that information systems can understand. This paper presents the novel ...
John Zimmerman, Anthony Tomasic, Isaac Simmons, Ia...
ICIDS
2009
Springer
14 years 5 months ago
Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project
This paper introduces PoliCultura, a project created by Politecnico di Milano for the Italian schools, which has just completed three years of deployment. Participating classes (wi...
Nicoletta Di Blas, Franca Garzotto, Paolo Paolini,...