Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
Abstract— Self-assembly is a distributed, asynchronous mechanism that is pervasive across natural systems where hierarchical complex structures are built from the bottom-up. The ...
The aim of this paper is to investigate the relation between two models of concurrent systems: tile rewrite systems and coalgebras. Tiles are rewrite rules with side e ects which a...
—As CMOS process technology advances towards 32nm, SoC complexity continuously grows but its dependability significantly decreases. In this paper, a beamforming chip 1 is designe...
Background: Tiling microarrays are becoming an essential technology in the functional genomics toolbox. They have been applied to the tasks of novel transcript identification, elu...
Thomas E. Royce, Nicholas Carriero, Mark B. Gerste...