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DEXA
2005
Springer
148views Database» more  DEXA 2005»
14 years 2 months ago
XG: A Data-Driven Computation Grid for Enterprise-Scale Mining
In this paper we introduce a novel architecture for data processing, based on a functional fusion between a data and a computation layer. We show how such an architecture can be le...
Radu Sion, Ramesh Natarajan, Inderpal Narang, Wen-...
DIGRA
2005
Springer
14 years 2 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
DIGRA
2005
Springer
14 years 2 months ago
Early Games Production in New Zealand
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Melanie Swalwell
EMSOFT
2005
Springer
14 years 2 months ago
Passive mid-stream monitoring of real-time properties
Passive monitoring or testing of complex systems and networks running in the field can provide valuable insights into their behavior in actual environments of use. In certain con...
Lalita Jategaonkar Jagadeesan, Ramesh Viswanathan
GECCO
2005
Springer
133views Optimization» more  GECCO 2005»
14 years 2 months ago
Heuristic rules embedded genetic algorithm to solve in-core fuel management optimization problem
Because of the large number of possible combinations for the fuel assembly loading in the core, the design of the loading pattern (LP) is a complex optimization problem. It requir...
Fatih Alim, Kostadin Ivanov