In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
We present a generic mobility and traffic generation framework that can be incorporated into a tool for modeling and simulating large scale ad hoc networks. Three components of thi...
Christopher L. Barrett, Madhav V. Marathe, James P...
Abstract. A self-organising system functions without central control, and through contextual local interactions. Components achieve a simple task individually, but a complex collec...
Giovanna Di Marzo Serugendo, Noria Foukia, Salima ...
This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...