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» Component-Based Modeling, Analysis and Animation
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157
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CATA
2006
15 years 4 months ago
vHand: A Human Hand Simulation System
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
102
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CA
2000
IEEE
15 years 7 months ago
Motion Processing using Variable Harmonic Components
This paper discusses the problem of motion processing and proposes the use of a mathematical model, which describes a motion signal as a path with variable harmonic components. We...
Jonas Gomes, Luiz Velho, Fernando Wagner da Silva,...
120
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WSC
2000
15 years 3 months ago
Dynamic component substitution in web-based simulation
Recent breakthroughs in communication and software engineering has resulted in significant growth of web-based computing. Web-based techniques have been employed for modeling, sim...
Dhananjai Madhava Rao, Philip A. Wilsey
VISUALIZATION
2003
IEEE
15 years 7 months ago
Producing High Quality Visualizations of Large-Scale Simulations
This paper describes the work of a team of researchers in computer graphics, geometric computing, and civil engineering to produce a visualization of the September 2001 attack on ...
Voicu Popescu, Chris Hoffmann, Sami Kilic, Mete So...
ECCV
2002
Springer
16 years 4 months ago
Robust Parameterized Component Analysis
Principal ComponentAnalysis (PCA) has been successfully applied to construct linear models of shape, graylevel, and motion. In particular, PCA has been widely used to model the var...
Fernando De la Torre, Michael J. Black