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PAMI
2006
196views more  PAMI 2006»
13 years 7 months ago
Three-Dimensional Model-Based Object Recognition and Segmentation in Cluttered Scenes
Viewpoint independent recognition of free-form objects and their segmentation in the presence of clutter and occlusions is a challenging task. We present a novel 3D model-based alg...
Ajmal S. Mian, Mohammed Bennamoun, Robyn A. Owens
3DIM
2011
IEEE
12 years 7 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
CVPR
2007
IEEE
14 years 9 months ago
Discriminative Cluster Refinement: Improving Object Category Recognition Given Limited Training Data
A popular approach to problems in image classification is to represent the image as a bag of visual words and then employ a classifier to categorize the image. Unfortunately, a si...
Liu Yang, Rong Jin, Caroline Pantofaru, Rahul Sukt...
EC
2011
240views ECommerce» more  EC 2011»
13 years 2 months ago
HypE: An Algorithm for Fast Hypervolume-Based Many-Objective Optimization
Abstract—In the field of evolutionary multi-criterion optimization, the hypervolume indicator is the only single set quality measure that is known to be strictly monotonic with ...
Johannes Bader, Eckart Zitzler
IPPS
2007
IEEE
14 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad