We describe the extension of a reactive programming language with a behavioral contract construct. It is dedicated to the programming of reactive control of applications in embedd...
Software artifacts usually have static program constraints and these constraints should be satisfied in each reuse. In addition to this, the developers are also required to satisf...
Minimizing energy consumption is an important issue in the design of real-time embedded systems. As many embedded systems are powered by rechargeable batteries, the goal is to ext...
We describe a system as a set of communicating concurrent programs. Quasi-static scheduling compiles the concurrent programs into a sequential one. It uses a Petri net as an inter...
Cong Liu, Alex Kondratyev, Yosinori Watanabe, Albe...
We present a analytical framework to identify the tradeoffs and performance impacts associated with different SoC platform configurations in the specific context of implementing m...
Alexander Maxiaguine, Yongxin Zhu, Samarjit Chakra...