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CI
2010
129views more  CI 2010»
13 years 7 months ago
On-Line Case-Based Planning
Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line ca...
Santi Ontañón, Kinshuk Mishra, Neha ...
AIS
2006
Springer
13 years 7 months ago
User interfaces for communication bridges across the digital divide
regarding Social Intelligence Design in an abstraction and device called the SoftBridge. The SoftBridge allows communication to flow from endpoints through adapters, getting conver...
Edwin H. Blake, William D. Tucker
IJOE
2006
76views more  IJOE 2006»
13 years 7 months ago
Game-based dynamic simulations supporting technical education and training
Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...
COLING
2010
13 years 2 months ago
Boosting Relation Extraction with Limited Closed-World Knowledge
This paper presents a new approach to improving relation extraction based on minimally supervised learning. By adding some limited closed-world knowledge for confidence estimation...
Feiyu Xu, Hans Uszkoreit, Sebastian Krause, Hong L...
IROS
2007
IEEE
144views Robotics» more  IROS 2007»
14 years 2 months ago
Bipedal walking on rough terrain using manifold control
— This paper presents an algorithm for adapting periodic behavior to gradual shifts in task parameters. Since learning optimal control in high dimensional domains is subject to t...
Tom Erez, William D. Smart