In this paper we focus on the architecture-based development of what we call directly reactive information systems on the Internet. These systems exhibit full content management o...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Abstract—Many embedded platforms consist of a heterogeneous collection of processing elements, memory modules, and communication subsystems. These components often implement diff...
Hennadiy Leontyev, Samarjit Chakraborty, James H. ...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
Data dissemination in decentralized networks is often realized by using some form of swarming technique. Swarming enables nodes to gather dynamically in order to fulfill a certai...
Thomas Locher, Remo Meier, Roger Wattenhofer, Stef...