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SI3D
2010
ACM
14 years 4 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
GRAPHICSINTERFACE
2004
13 years 11 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
EUROGRAPHICS
2010
Eurographics
14 years 6 months ago
HCCMeshes: Hierarchical-Culling oriented Compact Meshes
Hierarchical culling is a key acceleration technique used to efficiently handle massive models for ray tracing, collision detection, etc. To support such hierarchical culling, bo...
Tae-Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang...
VIS
2007
IEEE
183views Visualization» more  VIS 2007»
14 years 11 months ago
Lattice Based Volumetric Global Illumination
We describe a novel volumetric global illumination framework based on the Face-Centered Cubic (FCC) lattice. An FCC lattice has important advantages over a Cartesian lattice. It ha...
Feng Qiu, Fang Xu, Zhe Fan, Neophytos Neophytou...
PVLDB
2010
111views more  PVLDB 2010»
13 years 4 months ago
Net-Fli: On-the-fly Compression, Archiving and Indexing of Streaming Network Traffic
The ever-increasing number of intrusions in public and commercial networks has created the need for high-speed archival solutions that continuously store streaming network data to...
Francesco Fusco, Marc Ph. Stoecklin, Michail Vlach...