This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Traditionally, computational complexity has considered only static problems. Classical Complexity Classes such as NC, P, and NP are de ned in terms of the complexity of checking {...
The recovery of 3D shape and camera motion for non-rigid scenes from single-camera video footage is a very important problem in computer vision. The low-rank shape model consists ...
We consider the problem of routing traffic to optimize the performance of a congested network. We are given a network, a rate of traffic between each pair of nodes, and a latency ...
The exceptional growth of graphics hardware in programmability and data processing speed in the past few years has fuelled extensive research in using it for general purpose compu...