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TCIAIG
2010
15 years 21 days ago
Combining UCT and Nested Monte Carlo Search for Single-Player General Game Playing
Monte-Carlo tree search has recently been very successful for game playing particularly for games where the evaluation of a state is difficult to compute, such as Go or General Gam...
Jean Méhat, Tristan Cazenave
PODC
2003
ACM
15 years 11 months ago
Compact roundtrip routing with topology-independent node names
This paper presents compact roundtrip routing schemes with local tables of size ˜O( √ n) and stretch 6 for any directed network with arbitrary edge weights; and with local tabl...
Marta Arias, Lenore Cowen, Kofi A. Laing
MASCOTS
2004
15 years 7 months ago
Design and Implementation of a High Speed Microprocessor Simulator BurstScalar
This paper describes the design and implementation of our high speed simulator for out-of-order microprocessors named BurstScalar. The simulator is based on the wellknown SimpleSc...
Takashi Nakada, Hiroshi Nakashima
ICASSP
2011
IEEE
14 years 9 months ago
Exploiting sparseness of backing-off language models for efficient look-ahead in LVCSR
In this paper, we propose a new method for computing and applying language model look-ahead in a dynamic network decoder, exploiting the sparseness of backing-off n-gram language ...
David Nolden, Hermann Ney, Ralf Schlüter
CGF
2011
14 years 9 months ago
SQuad: Compact Representation for Triangle Meshes
The SQuad data structure represents the connectivity of a triangle mesh by its “S table” of about 2 rpt (integer references per triangle). Yet it allows for a simple implement...
Topraj Gurung, Daniel E. Laney, Peter Lindstrom, J...