Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Event-driven sensor networks operate under an idle or light load and then suddenly become active in response to a detected or monitored event. The transport of event impulses is l...
Chieh-Yih Wan, Shane B. Eisenman, Andrew T. Campbe...
As the number of transistors on a chip doubles with every technology generation, the number of on-chip cores also increases rapidly, making possible in a foreseeable future to des...
Abstract— In this paper, we propose a selection technique for replicated multicast video streams from different servers. We assume that there exist replicated video servers, each...
We present a novel stereo vision modeling framework that generates approximate, yet physically-plausible representations of objects rather than creating accurate models that are c...
Krishnanand N. Kaipa, Josh C. Bongard, Andrew N. M...