Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
The prediction of collisions amongst N rigid objects may be reduced to a series of computations of the time to first contact for all pairs of objects. Simple enclosing bounds and...
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
A number of techniques have been developed for reconstructing surfaces by integrating groups of aligned range images. A desirable set of properties for such algorithms includes: i...
We describe a method to accurately assess articular cartilage morphology using the three-dimensional laser scanning technology. Traditional methods to obtain ground truth for valid...
Nhon H. Trinh, Jonathan Lester, Braden C. Fleming,...