We show how to construct the category of games and innocent strategies from a more primitive category of games. On that category we define a comonad and monad with the former dis...
An exponential lower bound on the circuit complexity of deciding the weak monadic second-order theory of one successor (WS1S) is proved. Circuits are built from binary operations, ...
Abstract. We investigate the phenomenon that every monad is a linear state monad. We do this by studying a fully-complete state-passing translation from an impure call-by-value lan...
Global states and exceptions form two basic computational effects. In this paper it is proved that they can be seen as dual to each other: the lookup and update operations for glo...
The notion of arrow by Hughes is an axiomatization of the algebraic structure possessed by structured computations in general. We claim that an arrow also serves as a basic compon...