In this paper, we propose a robust and efficient Lagrangian approach, which we call Delaunay Deformable Models, for modeling moving surfaces undergoing large deformations and topo...
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
Nadia Magnenat-Thalmann, Hyewon Seo, Frederic Cord...
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
A novel and fast shape classification and regularization algorithm for on-line sketchy graphics recognition is proposed. We divided the on-line graphics recognition process into f...
Xiangyu Jin, Liu Wenyin, Jianyong Sun, Zhengxing S...