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» Computational geometry for sculpture
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SCA
2007
13 years 11 months ago
Hybrid simulation of deformable solids
Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Eftychios Sifakis, Tamar Shinar, Geoffrey Irving, ...
VISSYM
2007
13 years 11 months ago
Parametric Visualization of High Resolution Correlated Multi-spectral Features Using PCA
An imaging mass spectrometer is an analytical instrument that can determine the spatial distribution of chemical compounds on complex surfaces. The output of the device is a multi...
Alexander Broersen, Robert van Liere, Ron M. A. He...
AVI
2008
13 years 11 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
SGP
2003
13 years 10 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat
EUROGRAPHICS
2010
Eurographics
13 years 9 months ago
Consensus Skeleton for Non-rigid Space-time Registration
We introduce the notion of consensus skeletons for non-rigid space-time registration of a deforming shape. Instead of basing the registration on point features, which are local an...
Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Bao...