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» Computational methods for understanding 3D shapes
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SI3D
2003
ACM
14 years 2 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
ICCV
2005
IEEE
14 years 2 months ago
Uncalibrated Perspective Reconstruction of Deformable Structures
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
Jing Xiao, Takeo Kanade
ECCV
2006
Springer
14 years 11 months ago
Carved Visual Hulls for Image-Based Modeling
Abstract. This article presents a novel method for acquiring high-quality solid models of complex 3D shapes from multiple calibrated photographs. After the purely geometric constra...
Yasutaka Furukawa, Jean Ponce
I3D
2010
ACM
14 years 6 months ago
Radiance Scaling for Versatile Surface Enhancement
1 We present a novel technique called Radiance Scaling for the depic-2 tion of surface shape through shading. It adjusts reflected light in-3 tensities in a way dependent on both s...
Romain Vergne, Romain Pacanowski, Pascal Barla, Xa...
ICCV
2011
IEEE
12 years 9 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma