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» Computational primitives of visual perception
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VMV
2004
185views Visualization» more  VMV 2004»
13 years 8 months ago
Convexification of Unstructured Grids
Unstructured tetrahedral grids are a common data representation of three-dimensional scalar fields. For convex unstructured meshes efficient rendering methods are known. For conca...
Stefan Röttger, Stefan Guthe, Andreas Schiebe...
MM
2005
ACM
153views Multimedia» more  MM 2005»
14 years 28 days ago
Body degree zero
alization is a combination of abstract generated forms and found imagery. The frequency, amplitude, and percentage differences between samples of incoming data are mapped to forms ...
Alan Dunning, Paul Woodrow, Morley Hollenberg
ICIP
2003
IEEE
14 years 9 months ago
On the Rayleigh nature of Gabor filter outputs
Texture has been recognized as an important visual primitive in image analysis. A widely used texture descriptor, which is part of the MPEG-7 standard, is that computed using mult...
Sitaram Bhagavathy, Jelena Tesic, B. S. Manjunath
CVPR
1998
IEEE
14 years 9 months ago
Video Scene Segmentation via Continuous Video Coherence
In extended video sequences, individual frames are grouped into shots which are defined as a sequence taken by a single camera, and related shots are grouped into scenes which are...
John R. Kender, Boon-Lock Yeo
CVPR
2006
IEEE
14 years 9 months ago
Mesostructure from Specularity
We describe a simple and robust method for surface mesostructure acquisition. Our method builds on the observation that specular reflection is a reliable visual cue for surface me...
Tongbo Chen, Michael Goesele, Hans-Peter Seidel