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VIS
2004
IEEE
143views Visualization» more  VIS 2004»
16 years 4 months ago
Rough Interface Reconstruction Using the Level Set Method
We present a new level set method for reconstructing interfaces from point aggregations. Although level-set-based methods are advantageous because they can handle complicated topo...
David Thompson, Raghu Machiraju, Yootai Kim
CGIM
2003
15 years 4 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin
CAGD
2005
203views more  CAGD 2005»
15 years 3 months ago
Anisotropic smoothing of point sets,
The use of point sets instead of meshes became more popular during the last years. We present a new method for anisotropic fairing of a point sampled surface using an anisotropic ...
Carsten Lange, Konrad Polthier
140
Voted
VISUALIZATION
2003
IEEE
15 years 8 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
CG
1999
Springer
15 years 2 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser