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» Computer Graphics of Kinematic Surfaces
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CGF
1999
126views more  CGF 1999»
13 years 9 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...
IMAMS
2003
114views Mathematics» more  IMAMS 2003»
13 years 11 months ago
Parameterizing N-Holed Tori
We define a parameterization for an n-holed tori based on the hyperbolic polygon. We model the domain using a manifold with 2n+ 2 charts, and linear fractional transformations for...
Cindy Grimm, John F. Hughes
CHI
1999
ACM
14 years 2 months ago
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play
This paper introduces a novel interface for digitallyaugmented cooperative play. We present the concept of the "athletic-tangible interface," a new class of interaction ...
Hiroshi Ishii, Craig Wisneski, Julian Orbanes, Ben...
TOG
2008
102views more  TOG 2008»
13 years 10 months ago
Real-time data driven deformation using kernel canonical correlation analysis
Achieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can ...
Wei-Wen Feng, Byung-Uck Kim, Yizhou Yu
VMV
2004
103views Visualization» more  VMV 2004»
13 years 11 months ago
Hardware-accelerated ambient occlusion computation
In this paper, we present a novel, hardwareaccelerated approach to compute the visibility between surface points and directional light sources. Thus, our method provides a first-o...
Mirko Sattler, Ralf Sarlette, Gabriel Zachmann, Re...