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» Computer Graphics of Kinematic Surfaces
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CGF
2005
204views more  CGF 2005»
13 years 8 months ago
BRDF and geometry capture from extended inhomogeneous samples using flash photography
We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...
VISUALIZATION
2005
IEEE
14 years 2 months ago
Phonon Tracing for Auralization and Visualization of Sound
We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a ...
Martin Bertram, Eduard Deines, Jan Mohring, Jevgen...
RT
2001
Springer
14 years 1 months ago
Path Differentials and Applications
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Frank Suykens, Yves D. Willems
CGF
2008
139views more  CGF 2008»
13 years 9 months ago
Photon-driven Irradiance Cache
We describe a global illumination method combining two well known techniques: photon mapping and irradiance caching. The photon mapping method has the advantage of being view inde...
Jonathan Brouillat, Pascal Gautron, Kadi Bouatouch
CGI
2004
IEEE
14 years 17 days ago
A Versatile and Robust Model for Geometrically Complex Deformable Solids
In this paper, we present a versatile and robust model for geometrically complex deformable solids. Our approach can be applied to deformable tetrahedral meshes and to deformable ...
Matthias Teschner, Bruno Heidelberger, Matthias M&...