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» Computer Graphics of Kinematic Surfaces
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SIGGRAPH
1992
ACM
14 years 2 months ago
Computing the antipenumbra of an area light source
We define the antiumbra and the antipenumbra of a convex area light source shining through a sequence of convex areal holes in three dimensions. The antiumbra is the volume from w...
Seth J. Teller
VISUALIZATION
2005
IEEE
14 years 4 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
RT
2000
Springer
14 years 2 months ago
Wavelet Radiosity on Arbitrary Planar Surfaces
Abstract. Wavelet radiosity is, by its nature, restricted to parallelograms or triangles. This paper presents an innovative technique enabling wavelet radiosity computations on pla...
Nicolas Holzschuch, François Cuny, Laurent ...
TOG
2008
127views more  TOG 2008»
13 years 10 months ago
Animating responsive characters with dynamic constraints in near-unactuated coordinates
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
Yuting Ye, C. Karen Liu
TOG
2008
127views more  TOG 2008»
13 years 10 months ago
Freeform surfaces from single curved panels
Motivated by applications in architecture and manufacturing, we discuss the problem of covering a freeform surface by single curved panels. This leads to the new concept of semi-d...
Helmut Pottmann, Alexander Schiftner, Pengbo Bo, H...