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» Computer Graphics of Kinematic Surfaces
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SIGGRAPH
2003
ACM
14 years 3 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
SGP
2003
13 years 11 months ago
Smooth Geometry Images
Previous parametric representations of smooth genus-zero surfaces require a collection of abutting patches (e.g. splines, NURBS, recursively subdivided polygons). We introduce a s...
Frank Losasso, Hugues Hoppe, Scott Schaefer, Joe D...
VISUALIZATION
2003
IEEE
14 years 3 months ago
Vicinity Shading for Enhanced Perception of Volumetric Data
This paper presents a shading model for volumetric data which enhances the perception of surfaces within the volume. The model incorporates uniform diffuse illumination, which arr...
A. James Stewart
ISVC
2010
Springer
13 years 8 months ago
Computer-Assisted Creation of 3D Models of Freeway Interchanges
Abstract. Several existing procedural modeling systems are able to generate large 3D models of cities. However, none of these systems can automatically create 3D models of freeways...
Soon Tee Teoh
CA
2000
IEEE
14 years 2 months ago
Integrated System for Skin Deformation
In this paper, we present an integrated system for skin deformation that is able to handle deformations due to both the skeleton animation and collisions. This method is based on ...
Frederic Cordier, Nadia Magnenat-Thalmann