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» Computer Graphics of Kinematic Surfaces
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SI3D
2003
ACM
14 years 3 months ago
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
SCA
2007
14 years 16 days ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
VRIPHYS
2010
13 years 4 months ago
Interactive Deformations with Multigrid Skeletal Constraints
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
VISUALIZATION
2003
IEEE
14 years 3 months ago
Image Based Flow Visualization for Curved Surfaces
A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
Jarke J. van Wijk
APGV
2010
ACM
226views Visualization» more  APGV 2010»
14 years 2 months ago
Depth judgment measures and occluding surfaces in near-field augmented reality
In this paper we describe an apparatus and experiment that measured depth judgments in augmented reality at near-field distances of 34 to 50 centimeters. The experiment compared p...
Gurjot Singh, J. Edward Swan II, J. Adam Jones, St...