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HCI
1993
13 years 9 months ago
Reducing Repetition in Graphical Editing
People producing illustrations with graphical editors often need to repeat the same steps over and over again. This paper describes five techniques that reduce the amount of repet...
David Kurlander
TOG
2008
145views more  TOG 2008»
13 years 7 months ago
Real-time KD-tree construction on graphics hardware
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
Kun Zhou, Qiming Hou, Rui Wang 0004, Baining Guo
COLING
2010
13 years 2 months ago
PanLex and LEXTRACT: Translating all Words of all Languages of the World
PanLex is a lemmatic translation resource which combines a large number of translation dictionaries and other translingual lexical resources. It currently covers 1353 language var...
Timothy Baldwin, Jonathan Pool, Susan M. Colowick
CHI
2009
ACM
14 years 8 months ago
A comprehensive study of frequency, interference, and training of multiple graphical passwords
Graphical password systems have received significant attention as one potential solution to the need for more usable authentication, but nearly all prior work makes the unrealisti...
Katherine Everitt, Tanya Bragin, James Fogarty, Ta...
VISSYM
2007
13 years 10 months ago
Multiresolution MIP Rendering of Large Volumetric Data Accelerated on Graphics Hardware
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP) volume rendering based on morphological pyramids which allows progressive refi...
Wladimir J. van der Laan, Andrei Jalba, Jos B. T. ...