Sciweavers

20745 search results - page 7 / 4149
» Computer graphics for all
Sort
View
TC
2008
13 years 7 months ago
Power and Area-Efficient Unified Computation of Vector and Elementary Functions for Handheld 3D Graphics Systems
A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
Byeong-Gyu Nam, Hyejung Kim, Hoi-Jun Yoo
SIGCSE
2002
ACM
229views Education» more  SIGCSE 2002»
13 years 7 months ago
GraphicsMentor: a tool for learning graphics fundamentals
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Dejan Nikolic, Ching-Kuang Shene
ACMSE
2009
ACM
13 years 11 months ago
Using computer graphics to explore object oriented concepts using C
Most recent graphics courses are what we would call topdown courses. Courses that focus on using graphical packages to implement and teach graphics. The course discussed in this p...
William C. Kreahling
CGF
2006
196views more  CGF 2006»
13 years 7 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
CLEIEJ
2008
97views more  CLEIEJ 2008»
13 years 7 months ago
A finite bidimensional wavelet framework for computer graphics: Image equalization
A lot of material has been written about wavelet theory. Most of these texts provide an elegant framework from the functional and real analysis point of view. The complete infinit...
Francisco Jose Benavides Murillo, Edgar Benavides ...