A unified computation method of vector and elementary functions is proposed for handheld 3D graphics systems. It unifies vector operations like vector multiply, multiply-and-add, d...
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Most recent graphics courses are what we would call topdown courses. Courses that focus on using graphical packages to implement and teach graphics. The course discussed in this p...
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
A lot of material has been written about wavelet theory. Most of these texts provide an elegant framework from the functional and real analysis point of view. The complete infinit...
Francisco Jose Benavides Murillo, Edgar Benavides ...