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VISUALIZATION
2003
IEEE
14 years 1 months ago
Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments
This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
Sung-Eui Yoon, Brian Salomon, Dinesh Manocha
IUI
2003
ACM
14 years 1 months ago
Adapting to the user's internet search strategy on small devices
World Wide Web search engines typically return thousands of results to the users. To avoid users browsing through the whole list of results, search engines use ranking algorithms ...
Jean-David Ruvini
ISVC
2005
Springer
14 years 1 months ago
Direct Point Rendering on GPU
In this paper, we propose a method for directly rendering point sets which only have positional information by using recent graphics processors (GPUs). Almost all the algorithms in...
Hiroaki Kawata, Takashi Kanai
SMA
2006
ACM
101views Solid Modeling» more  SMA 2006»
14 years 1 months ago
A higher dimensional formulation for robust and interactive distance queries
We present an efficient and robust algorithm for computing the minimum distance between a point and freeform curve or surface by lifting the problem into a higher dimension. This...
Joon-Kyung Seong, David E. Johnson, Elaine Cohen
ACMSE
2005
ACM
14 years 1 months ago
The bipartite clique: a topological paradigm for WWWeb user search customization
Web user search customization research has been fueled by the recognition that if the WWW is to attain to its optimal potential as an interactive medium the development of new and...
Brenda F. Miles, Vir V. Phoha