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» Computer graphics identification using genetic algorithm
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135
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ISBI
2004
IEEE
16 years 2 months ago
Volumetric Harmonic Brain Mapping
Brain surface conformal mapping research has been successful and this motivates our more general investigation of 3D volumetric brain harmonic mapping. By transforming the full 3D...
Yalin Wang, Xianfeng Gu, Tony F. Chan, Paul M. Tho...
147
Voted
PG
2007
IEEE
15 years 8 months ago
Statistical Hypothesis Testing for Assessing Monte Carlo Estimators: Applications to Image Synthesis
Image synthesis algorithms are commonly compared on the basis of running times and/or perceived quality of the generated images. In the case of Monte Carlo techniques, assessment ...
Kartic Subr, James Arvo
129
Voted
VISUALIZATION
2003
IEEE
15 years 7 months ago
Exploring Curved Anatomic Structures with Surface Sections
The extraction of planar sections from volume images is the most commonly used technique for inspecting and visualizing anatomic structures. We propose to generalize the concept o...
Laurent Saroul, Sebastian Gerlach, Roger D. Hersch
114
Voted
CHI
2010
ACM
15 years 9 months ago
LayerPaint: a multi-layer interactive 3D painting interface
Painting on 3D surfaces is an important operation in computer graphics, virtual reality, and computer aided design. The painting styles in existing WYSIWYG systems can be awkward,...
Chi-Wing Fu, Jiazhi Xia, Ying He 0001
117
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CGF
2005
94views more  CGF 2005»
15 years 2 months ago
Morphology-independent representation of motions for interactive human-like animation
This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
Richard Kulpa, Franck Multon, Bruno Arnaldi